1:22:00 – Chapman discusses how games-as-a-service titles time-gate content for delivery.1:05:30 – Chapman talks about how many teams at Rare are working on Sea of Thieves and their varying roles.1:02:00 – Chapman mentions the possibility of a future documentary about Sea of Thieves.1:00:30 – Chapman briefly discusses the planning road map for 20.He speaks on how Xbox responded and how the development team continued with a healthy development pattern. 45:35 – Chapman discusses the early launch of Sea of Thieves and how it stressed the team. You can find the interview below along with some timestamps of specific topics: Chapman, Creative Director of Sea of Thieves at Rare, discussed the title’s early launch, how games-as-a-service titles gate content, how they plan their future road map, and more! In the latest Xbox Expansion Pass, SG Contributor Luke Lohr sat down with Rare’s Mike Chapman to discuss all things Sea of Thieves.
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